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Division is easier than connection

But connection is where the value lies.

Connected, resilient communities create possibility and forward motion.

Division is satisfying in the short run, and it might even draw a crowd. But the only useful reason to disconnect is if it opens up the chance to increase connection somewhere else.

“Be yourself”

Really?

Which self?

The self you were when you were two years old, almost out of diapers?

The self you were when you were screaming with the fans at the big game?

The self you were after a long night?

How about this: Become the self you’d be proud to be. Hang out with people and ideas that help you become that self. Act like that self every chance you get.

Toward leggiero

We might not seek it out often enough in our work. It’s a musical term, but we can use it too.

The light touch. A way to make a sound without making a commotion. Delicate and graceful.

Showing up with care and with just enough extra, but not more than that.

see also: sprezzatura

Obvious vs perhaps

“Obvious” closes the door to inquiry.

“Perhaps” opens it.

The name doesn’t matter (that much)

Busy people in important organizations waste a lot of time naming things.

It could be that once a name is good enough, you’re done. That’s certainly true for the logo.

Nike is hard to pronounce. Starbucks is named after an obscure character in a mostly unreadable book. Apple is named after a fruit, Google is spelled wrong.

These are good names, not perfect ones.

It’s worth noting that when asked to name a great logo or a great brand name, almost everyone picks a brand they like and trust. The name is simply a symptom of that, not a cause.

I know why you’re so focused on the name. It’s your brand’s personality. It’s under your control. It is something everyone on the committee is an expert on, because no one is.

Once it does the job, you’re done.

Pick a good one and get back to work.

[My take is that ChatGPT is a terrible name. It has too many syllables, it has needless requirements for capitalization, and most of all, it’s not an empty vessel ready to contain our story about the brand. Claude is better. Not perfect, but good.]

The NSE confusions

“Nobody wants this” is unlikely.

“Somebody will like this” is almost certainly true.

“Everyone needs this” is a trap.

The work begins with finding the right somebodies, while ignoring the imaginary everyone.

Scale is rarely the first signal of important work.

Project ownership (equity and equity)

Since the days of Atari and Apple, the culture of Silicon Valley has been based on the idea of programmers and early employees owning equity in the startups they took a chance on.

The media is always happy to write about folks who took a shot on stock options and did very well indeed.

Too often, though, people who deserve an upside and need an upside the most are left out, because they don’t have the standing or resources to insist.

And more frequently than we notice, the stock options people trade salaries and effort for fail to become valuable.

The financiers and investment banks are sure to profit the most, with individual contributors often left in the dark. The closer you are to controlling the cap table, the better you do.

Being in alignment with the people around us is really valuable. And ownership is a powerful concept.

But there are ways to simulate the promised benefits of stock ownership with simpler and more direct tools. Instead of offering a magic ticket that has no real connection with the efforts of an employee, why not tie significant bonuses to relevant outcomes? If we actually want alignment, perhaps we could write down precisely what success looks like.

Often, equity isn’t based on equity.

The second time through

One way to understand creative work is to think about the time and effort required to do something the first time versus doing it again.

A novel might take five years to write. Retyping it takes a day.

A company could easily expend 10,000 hours of effort before launching a new logo. Drawing the logo takes four minutes. The same is true for business plans, strategies and the layout of the factory floor.

The first time, we’re not only wayfaring, we’re asking, arguing, compromising, re-working, re-starting and exploring.

The second time, we have a map and we’re ready to go.

Successful organizations work to diminish the gap between first time and next time, but it’s always harder the first time.

Creativity is a craft and a skill.

Picky or particular?

A picky customer is oppositional. Whatever you offer, they want something (slightly) different.

A particular customer is easy to delight. They tell you what they want, and that’s what they want.

We get to choose who we’re here for.

Maybe it’s in how you tell it

The plot of 2001: A Space Odyssey is pretty simple. You could write out a summary in three paragraphs.

That’s not what made it one of the most revered movies of all time, and also one of the most difficult to make.

Blurting out the plot of what we’re offering seems like the obvious thing to do. After all, if people simply heard what we hear, they’d eagerly join us on our journey.

Maybe it’s not the plot that’s the problem.